Bug Summary

File:src/gnu/lib/libiberty/src/obstack.c
Warning:line 223, column 5
Access to field 'limit' results in a dereference of a null pointer (loaded from variable 'chunk')

Annotated Source Code

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clang -cc1 -cc1 -triple amd64-unknown-openbsd7.0 -analyze -disable-free -disable-llvm-verifier -discard-value-names -main-file-name obstack.c -analyzer-store=region -analyzer-opt-analyze-nested-blocks -analyzer-checker=core -analyzer-checker=apiModeling -analyzer-checker=unix -analyzer-checker=deadcode -analyzer-checker=security.insecureAPI.UncheckedReturn -analyzer-checker=security.insecureAPI.getpw -analyzer-checker=security.insecureAPI.gets -analyzer-checker=security.insecureAPI.mktemp -analyzer-checker=security.insecureAPI.mkstemp -analyzer-checker=security.insecureAPI.vfork -analyzer-checker=nullability.NullPassedToNonnull -analyzer-checker=nullability.NullReturnedFromNonnull -analyzer-output plist -w -setup-static-analyzer -mrelocation-model pic -pic-level 1 -pic-is-pie -mframe-pointer=all -relaxed-aliasing -fno-rounding-math -mconstructor-aliases -munwind-tables -target-cpu x86-64 -target-feature +retpoline-indirect-calls -target-feature +retpoline-indirect-branches -tune-cpu generic -debugger-tuning=gdb -fcoverage-compilation-dir=/usr/src/gnu/lib/libiberty/obj -resource-dir /usr/local/lib/clang/13.0.0 -D HAVE_CONFIG_H -I /usr/src/gnu/lib/libiberty/src -I /usr/src/gnu/lib/libiberty/include -I /usr/src/gnu/lib/libiberty/obj -internal-isystem /usr/local/lib/clang/13.0.0/include -internal-externc-isystem /usr/include -O2 -fdebug-compilation-dir=/usr/src/gnu/lib/libiberty/obj -ferror-limit 19 -fwrapv -D_RET_PROTECTOR -ret-protector -fgnuc-version=4.2.1 -vectorize-loops -vectorize-slp -fno-builtin-malloc -fno-builtin-calloc -fno-builtin-realloc -fno-builtin-valloc -fno-builtin-free -fno-builtin-strdup -fno-builtin-strndup -analyzer-output=html -faddrsig -D__GCC_HAVE_DWARF2_CFI_ASM=1 -o /home/ben/Projects/vmm/scan-build/2022-01-12-194120-40624-1 -x c /usr/src/gnu/lib/libiberty/src/obstack.c
1/* obstack.c - subroutines used implicitly by object stack macros
2 Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
3
4
5 NOTE: This source is derived from an old version taken from the GNU C
6 Library (glibc).
7
8 This program is free software; you can redistribute it and/or modify it
9 under the terms of the GNU General Public License as published by the
10 Free Software Foundation; either version 2, or (at your option) any
11 later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301,
21 USA. */
22
23#ifdef HAVE_CONFIG_H1
24#include <config.h>
25#endif
26
27#include "obstack.h"
28
29/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
30 incremented whenever callers compiled using an old obstack.h can no
31 longer properly call the functions in this obstack.c. */
32#define OBSTACK_INTERFACE_VERSION1 1
33
34/* Comment out all this code if we are using the GNU C Library, and are not
35 actually compiling the library itself, and the installed library
36 supports the same library interface we do. This code is part of the GNU
37 C Library, but also included in many other GNU distributions. Compiling
38 and linking in this code is a waste when using the GNU C library
39 (especially if it is a shared library). Rather than having every GNU
40 program understand `configure --with-gnu-libc' and omit the object
41 files, it is simpler to just do this in the source for each such file. */
42
43#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
44#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
45#include <gnu-versions.h>
46#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION1
47#define ELIDE_CODE
48#endif
49#endif
50
51
52#ifndef ELIDE_CODE
53
54
55#define POINTERvoid * void *
56
57/* Determine default alignment. */
58struct fooalign {char x; double d;};
59#define DEFAULT_ALIGNMENT((long int) ((char *) &((struct fooalign *) 0)->d - (char
*) 0))
\
60 ((PTR_INT_TYPElong int) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
61/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
62 But in fact it might be less smart and round addresses to as much as
63 DEFAULT_ROUNDING. So we prepare for it to do that. */
64union fooround {long x; double d;};
65#define DEFAULT_ROUNDING(sizeof (union fooround)) (sizeof (union fooround))
66
67/* When we copy a long block of data, this is the unit to do it with.
68 On some machines, copying successive ints does not work;
69 in such a case, redefine COPYING_UNIT to `long' (if that works)
70 or `char' as a last resort. */
71#ifndef COPYING_UNITint
72#define COPYING_UNITint int
73#endif
74
75
76/* The functions allocating more room by calling `obstack_chunk_alloc'
77 jump to the handler pointed to by `obstack_alloc_failed_handler'.
78 This variable by default points to the internal function
79 `print_and_abort'. */
80static void print_and_abort (void);
81void (*obstack_alloc_failed_handler) (void) = print_and_abort;
82
83/* Exit value used when `print_and_abort' is used. */
84#if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H1
85#include <stdlib.h>
86#endif
87#ifndef EXIT_FAILURE1
88#define EXIT_FAILURE1 1
89#endif
90int obstack_exit_failure = EXIT_FAILURE1;
91
92/* The non-GNU-C macros copy the obstack into this global variable
93 to avoid multiple evaluation. */
94
95struct obstack *_obstack;
96
97/* Define a macro that either calls functions with the traditional malloc/free
98 calling interface, or calls functions with the mmalloc/mfree interface
99 (that adds an extra first argument), based on the state of use_extra_arg.
100 For free, do not use ?:, since some compilers, like the MIPS compilers,
101 do not allow (expr) ? void : void. */
102
103#if defined (__STDC__1) && __STDC__1
104#define CALL_CHUNKFUN(h, size)(((h) -> use_extra_arg) ? (*(h)->chunkfun) ((h)->extra_arg
, (size)) : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun
) ((size)))
\
105 (((h) -> use_extra_arg) \
106 ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
107 : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
108
109#define CALL_FREEFUN(h, old_chunk)do { if ((h) -> use_extra_arg) (*(h)->freefun) ((h)->
extra_arg, (old_chunk)); else (*(void (*) (void *)) (h)->freefun
) ((old_chunk)); } while (0)
\
110 do { \
111 if ((h) -> use_extra_arg) \
112 (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
113 else \
114 (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
115 } while (0)
116#else
117#define CALL_CHUNKFUN(h, size)(((h) -> use_extra_arg) ? (*(h)->chunkfun) ((h)->extra_arg
, (size)) : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun
) ((size)))
\
118 (((h) -> use_extra_arg) \
119 ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
120 : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
121
122#define CALL_FREEFUN(h, old_chunk)do { if ((h) -> use_extra_arg) (*(h)->freefun) ((h)->
extra_arg, (old_chunk)); else (*(void (*) (void *)) (h)->freefun
) ((old_chunk)); } while (0)
\
123 do { \
124 if ((h) -> use_extra_arg) \
125 (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
126 else \
127 (*(void (*) ()) (h)->freefun) ((old_chunk)); \
128 } while (0)
129#endif
130
131
132/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
133 Objects start on multiples of ALIGNMENT (0 means use default).
134 CHUNKFUN is the function to use to allocate chunks,
135 and FREEFUN the function to free them.
136
137 Return nonzero if successful, zero if out of memory.
138 To recover from an out of memory error,
139 free up some memory, then call this again. */
140
141int
142_obstack_begin (struct obstack *h, int size, int alignment,
143 POINTERvoid * (*chunkfun) (long), void (*freefun) (void *))
144{
145 register struct _obstack_chunk *chunk; /* points to new chunk */
146
147 if (alignment == 0)
148 alignment = (int) DEFAULT_ALIGNMENT((long int) ((char *) &((struct fooalign *) 0)->d - (char
*) 0))
;
149 if (size == 0)
150 /* Default size is what GNU malloc can fit in a 4096-byte block. */
151 {
152 /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
153 Use the values for range checking, because if range checking is off,
154 the extra bytes won't be missed terribly, but if range checking is on
155 and we used a larger request, a whole extra 4096 bytes would be
156 allocated.
157
158 These number are irrelevant to the new GNU malloc. I suspect it is
159 less sensitive to the size of the request. */
160 int extra = ((((12 + DEFAULT_ROUNDING(sizeof (union fooround)) - 1) & ~(DEFAULT_ROUNDING(sizeof (union fooround)) - 1))
161 + 4 + DEFAULT_ROUNDING(sizeof (union fooround)) - 1)
162 & ~(DEFAULT_ROUNDING(sizeof (union fooround)) - 1));
163 size = 4096 - extra;
164 }
165
166 h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
167 h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
168 h->chunk_size = size;
169 h->alignment_mask = alignment - 1;
170 h->use_extra_arg = 0;
171
172 chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size)(((h) -> use_extra_arg) ? (*(h)->chunkfun) ((h)->extra_arg
, (h -> chunk_size)) : (*(struct _obstack_chunk *(*) (long
)) (h)->chunkfun) ((h -> chunk_size)))
;
173 if (!chunk)
174 (*obstack_alloc_failed_handler) ();
175 h->next_free = h->object_base = chunk->contents;
176 h->chunk_limit = chunk->limit
177 = (char *) chunk + h->chunk_size;
178 chunk->prev = 0;
179 /* The initial chunk now contains no empty object. */
180 h->maybe_empty_object = 0;
181 h->alloc_failed = 0;
182 return 1;
183}
184
185int
186_obstack_begin_1 (struct obstack *h, int size, int alignment,
187 POINTERvoid * (*chunkfun) (POINTERvoid *, long),
188 void (*freefun) (POINTERvoid *, POINTERvoid *), POINTERvoid * arg)
189{
190 register struct _obstack_chunk *chunk; /* points to new chunk */
191
192 if (alignment == 0)
1
Assuming 'alignment' is not equal to 0
2
Taking false branch
193 alignment = (int) DEFAULT_ALIGNMENT((long int) ((char *) &((struct fooalign *) 0)->d - (char
*) 0))
;
194 if (size == 0)
3
Assuming 'size' is not equal to 0
4
Taking false branch
195 /* Default size is what GNU malloc can fit in a 4096-byte block. */
196 {
197 /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
198 Use the values for range checking, because if range checking is off,
199 the extra bytes won't be missed terribly, but if range checking is on
200 and we used a larger request, a whole extra 4096 bytes would be
201 allocated.
202
203 These number are irrelevant to the new GNU malloc. I suspect it is
204 less sensitive to the size of the request. */
205 int extra = ((((12 + DEFAULT_ROUNDING(sizeof (union fooround)) - 1) & ~(DEFAULT_ROUNDING(sizeof (union fooround)) - 1))
206 + 4 + DEFAULT_ROUNDING(sizeof (union fooround)) - 1)
207 & ~(DEFAULT_ROUNDING(sizeof (union fooround)) - 1));
208 size = 4096 - extra;
209 }
210
211 h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
212 h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
213 h->chunk_size = size;
214 h->alignment_mask = alignment - 1;
215 h->extra_arg = arg;
216 h->use_extra_arg = 1;
217
218 chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size)(((h) -> use_extra_arg) ? (*(h)->chunkfun) ((h)->extra_arg
, (h -> chunk_size)) : (*(struct _obstack_chunk *(*) (long
)) (h)->chunkfun) ((h -> chunk_size)))
;
5
'?' condition is true
6
Value assigned to 'chunk'
219 if (!chunk)
7
Assuming 'chunk' is null
8
Taking true branch
220 (*obstack_alloc_failed_handler) ();
221 h->next_free = h->object_base = chunk->contents;
222 h->chunk_limit = chunk->limit
223 = (char *) chunk + h->chunk_size;
9
Access to field 'limit' results in a dereference of a null pointer (loaded from variable 'chunk')
224 chunk->prev = 0;
225 /* The initial chunk now contains no empty object. */
226 h->maybe_empty_object = 0;
227 h->alloc_failed = 0;
228 return 1;
229}
230
231/* Allocate a new current chunk for the obstack *H
232 on the assumption that LENGTH bytes need to be added
233 to the current object, or a new object of length LENGTH allocated.
234 Copies any partial object from the end of the old chunk
235 to the beginning of the new one. */
236
237void
238_obstack_newchunk (struct obstack *h, int length)
239{
240 register struct _obstack_chunk *old_chunk = h->chunk;
241 register struct _obstack_chunk *new_chunk;
242 register long new_size;
243 register long obj_size = h->next_free - h->object_base;
244 register long i;
245 long already;
246
247 /* Compute size for new chunk. */
248 new_size = (obj_size + length) + (obj_size >> 3) + 100;
249 if (new_size < h->chunk_size)
250 new_size = h->chunk_size;
251
252 /* Allocate and initialize the new chunk. */
253 new_chunk = CALL_CHUNKFUN (h, new_size)(((h) -> use_extra_arg) ? (*(h)->chunkfun) ((h)->extra_arg
, (new_size)) : (*(struct _obstack_chunk *(*) (long)) (h)->
chunkfun) ((new_size)))
;
254 if (!new_chunk)
255 (*obstack_alloc_failed_handler) ();
256 h->chunk = new_chunk;
257 new_chunk->prev = old_chunk;
258 new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
259
260 /* Move the existing object to the new chunk.
261 Word at a time is fast and is safe if the object
262 is sufficiently aligned. */
263 if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT((long int) ((char *) &((struct fooalign *) 0)->d - (char
*) 0))
)
264 {
265 for (i = obj_size / sizeof (COPYING_UNITint) - 1;
266 i >= 0; i--)
267 ((COPYING_UNITint *)new_chunk->contents)[i]
268 = ((COPYING_UNITint *)h->object_base)[i];
269 /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
270 but that can cross a page boundary on a machine
271 which does not do strict alignment for COPYING_UNITS. */
272 already = obj_size / sizeof (COPYING_UNITint) * sizeof (COPYING_UNITint);
273 }
274 else
275 already = 0;
276 /* Copy remaining bytes one by one. */
277 for (i = already; i < obj_size; i++)
278 new_chunk->contents[i] = h->object_base[i];
279
280 /* If the object just copied was the only data in OLD_CHUNK,
281 free that chunk and remove it from the chain.
282 But not if that chunk might contain an empty object. */
283 if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
284 {
285 new_chunk->prev = old_chunk->prev;
286 CALL_FREEFUN (h, old_chunk)do { if ((h) -> use_extra_arg) (*(h)->freefun) ((h)->
extra_arg, (old_chunk)); else (*(void (*) (void *)) (h)->freefun
) ((old_chunk)); } while (0)
;
287 }
288
289 h->object_base = new_chunk->contents;
290 h->next_free = h->object_base + obj_size;
291 /* The new chunk certainly contains no empty object yet. */
292 h->maybe_empty_object = 0;
293}
294
295/* Return nonzero if object OBJ has been allocated from obstack H.
296 This is here for debugging.
297 If you use it in a program, you are probably losing. */
298
299/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
300 obstack.h because it is just for debugging. */
301int _obstack_allocated_p (struct obstack *h, POINTERvoid * obj);
302
303int
304_obstack_allocated_p (struct obstack *h, POINTERvoid * obj)
305{
306 register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
307 register struct _obstack_chunk *plp; /* point to previous chunk if any */
308
309 lp = (h)->chunk;
310 /* We use >= rather than > since the object cannot be exactly at
311 the beginning of the chunk but might be an empty object exactly
312 at the end of an adjacent chunk. */
313 while (lp != 0 && ((POINTERvoid *) lp >= obj || (POINTERvoid *) (lp)->limit < obj))
314 {
315 plp = lp->prev;
316 lp = plp;
317 }
318 return lp != 0;
319}
320
321/* Free objects in obstack H, including OBJ and everything allocate
322 more recently than OBJ. If OBJ is zero, free everything in H. */
323
324#undef obstack_free
325
326/* This function has two names with identical definitions.
327 This is the first one, called from non-ANSI code. */
328
329void
330_obstack_free (struct obstack *h, POINTERvoid * obj)
331{
332 register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
333 register struct _obstack_chunk *plp; /* point to previous chunk if any */
334
335 lp = h->chunk;
336 /* We use >= because there cannot be an object at the beginning of a chunk.
337 But there can be an empty object at that address
338 at the end of another chunk. */
339 while (lp != 0 && ((POINTERvoid *) lp >= obj || (POINTERvoid *) (lp)->limit < obj))
340 {
341 plp = lp->prev;
342 CALL_FREEFUN (h, lp)do { if ((h) -> use_extra_arg) (*(h)->freefun) ((h)->
extra_arg, (lp)); else (*(void (*) (void *)) (h)->freefun)
((lp)); } while (0)
;
343 lp = plp;
344 /* If we switch chunks, we can't tell whether the new current
345 chunk contains an empty object, so assume that it may. */
346 h->maybe_empty_object = 1;
347 }
348 if (lp)
349 {
350 h->object_base = h->next_free = (char *) (obj);
351 h->chunk_limit = lp->limit;
352 h->chunk = lp;
353 }
354 else if (obj != 0)
355 /* obj is not in any of the chunks! */
356 abort ();
357}
358
359/* This function is used from ANSI code. */
360
361void
362obstack_free (struct obstack *h, POINTERvoid * obj)
363{
364 register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
365 register struct _obstack_chunk *plp; /* point to previous chunk if any */
366
367 lp = h->chunk;
368 /* We use >= because there cannot be an object at the beginning of a chunk.
369 But there can be an empty object at that address
370 at the end of another chunk. */
371 while (lp != 0 && ((POINTERvoid *) lp >= obj || (POINTERvoid *) (lp)->limit < obj))
372 {
373 plp = lp->prev;
374 CALL_FREEFUN (h, lp)do { if ((h) -> use_extra_arg) (*(h)->freefun) ((h)->
extra_arg, (lp)); else (*(void (*) (void *)) (h)->freefun)
((lp)); } while (0)
;
375 lp = plp;
376 /* If we switch chunks, we can't tell whether the new current
377 chunk contains an empty object, so assume that it may. */
378 h->maybe_empty_object = 1;
379 }
380 if (lp)
381 {
382 h->object_base = h->next_free = (char *) (obj);
383 h->chunk_limit = lp->limit;
384 h->chunk = lp;
385 }
386 else if (obj != 0)
387 /* obj is not in any of the chunks! */
388 abort ();
389}
390
391int
392_obstack_memory_used (struct obstack *h)
393{
394 register struct _obstack_chunk* lp;
395 register int nbytes = 0;
396
397 for (lp = h->chunk; lp != 0; lp = lp->prev)
398 {
399 nbytes += lp->limit - (char *) lp;
400 }
401 return nbytes;
402}
403
404/* Define the error handler. */
405#ifndef _
406# if (HAVE_LIBINTL_H && ENABLE_NLS) || defined _LIBC
407# include <libintl.h>
408# ifndef _
409# define _(Str)(Str) gettext (Str)
410# endif
411# else
412# define _(Str)(Str) (Str)
413# endif
414#endif
415
416static void
417print_and_abort (void)
418{
419 fputs (_("memory exhausted\n")("memory exhausted\n"), stderr(&__sF[2]));
420 exit (obstack_exit_failure);
421}
422
423#if 0
424/* These are now turned off because the applications do not use it
425 and it uses bcopy via obstack_grow, which causes trouble on sysV. */
426
427/* Now define the functional versions of the obstack macros.
428 Define them to simply use the corresponding macros to do the job. */
429
430/* The function names appear in parentheses in order to prevent
431 the macro-definitions of the names from being expanded there. */
432
433POINTERvoid * (obstack_base) (struct obstack *obstack)
434{
435 return obstack_base (obstack)((obstack)->object_base);
436}
437
438POINTERvoid * (obstack_next_free) (struct obstack *obstack)
439{
440 return obstack_next_free (obstack)((obstack)->next_free);
441}
442
443int (obstack_object_size) (struct obstack *obstack)
444{
445 return obstack_object_size (obstack)__extension__ ({ struct obstack *__o = (obstack); (unsigned) (
__o->next_free - __o->object_base); })
;
446}
447
448int (obstack_room) (struct obstack *obstack)
449{
450 return obstack_room (obstack)__extension__ ({ struct obstack *__o = (obstack); (unsigned) (
__o->chunk_limit - __o->next_free); })
;
451}
452
453int (obstack_make_room) (struct obstack *obstack, int length)
454{
455 return obstack_make_room (obstack, length)__extension__ ({ struct obstack *__o = (obstack); int __len =
(length); if (__o->chunk_limit - __o->next_free < __len
) _obstack_newchunk (__o, __len); (void) 0; })
;
456}
457
458void (obstack_grow) (struct obstack *obstack, POINTERvoid * pointer, int length)
459{
460 obstack_grow (obstack, pointer, length)__extension__ ({ struct obstack *__o = (obstack); int __len =
(length); if (__o->next_free + __len > __o->chunk_limit
) _obstack_newchunk (__o, __len); memcpy ((__o->next_free)
, ((pointer)), (__len)); __o->next_free += __len; (void) 0
; })
;
461}
462
463void (obstack_grow0) (struct obstack *obstack, POINTERvoid * pointer, int length)
464{
465 obstack_grow0 (obstack, pointer, length)__extension__ ({ struct obstack *__o = (obstack); int __len =
(length); if (__o->next_free + __len + 1 > __o->chunk_limit
) _obstack_newchunk (__o, __len + 1); memcpy ((__o->next_free
), ((pointer)), (__len)); __o->next_free += __len; *(__o->
next_free)++ = 0; (void) 0; })
;
466}
467
468void (obstack_1grow) (struct obstack *obstack, int character)
469{
470 obstack_1grow (obstack, character)__extension__ ({ struct obstack *__o = (obstack); if (__o->
next_free + 1 > __o->chunk_limit) _obstack_newchunk (__o
, 1); (*((__o)->next_free)++ = (character)); (void) 0; })
;
471}
472
473void (obstack_blank) (struct obstack *obstack, int length)
474{
475 obstack_blank (obstack, length)__extension__ ({ struct obstack *__o = (obstack); int __len =
(length); if (__o->chunk_limit - __o->next_free < __len
) _obstack_newchunk (__o, __len); ((__o)->next_free += (__len
)); (void) 0; })
;
476}
477
478void (obstack_1grow_fast) (struct obstack *obstack, int character)
479{
480 obstack_1grow_fast (obstack, character)(*((obstack)->next_free)++ = (character));
481}
482
483void (obstack_blank_fast) (struct obstack *obstack, int length)
484{
485 obstack_blank_fast (obstack, length)((obstack)->next_free += (length));
486}
487
488POINTERvoid * (obstack_finish) (struct obstack *obstack)
489{
490 return obstack_finish (obstack)__extension__ ({ struct obstack *__o1 = (obstack); void *value
; value = (void *) __o1->object_base; if (__o1->next_free
== value) __o1->maybe_empty_object = 1; __o1->next_free
= (((((__o1->next_free) - (char *) 0)+__o1->alignment_mask
) & ~ (__o1->alignment_mask)) + (char *) 0); if (__o1->
next_free - (char *)__o1->chunk > __o1->chunk_limit -
(char *)__o1->chunk) __o1->next_free = __o1->chunk_limit
; __o1->object_base = __o1->next_free; value; })
;
491}
492
493POINTERvoid * (obstack_alloc) (struct obstack *obstack, int length)
494{
495 return obstack_alloc (obstack, length)__extension__ ({ struct obstack *__h = (obstack); __extension__
({ struct obstack *__o = (__h); int __len = ((length)); if (
__o->chunk_limit - __o->next_free < __len) _obstack_newchunk
(__o, __len); ((__o)->next_free += (__len)); (void) 0; })
; __extension__ ({ struct obstack *__o1 = (__h); void *value;
value = (void *) __o1->object_base; if (__o1->next_free
== value) __o1->maybe_empty_object = 1; __o1->next_free
= (((((__o1->next_free) - (char *) 0)+__o1->alignment_mask
) & ~ (__o1->alignment_mask)) + (char *) 0); if (__o1->
next_free - (char *)__o1->chunk > __o1->chunk_limit -
(char *)__o1->chunk) __o1->next_free = __o1->chunk_limit
; __o1->object_base = __o1->next_free; value; }); })
;
496}
497
498POINTERvoid * (obstack_copy) (struct obstack *obstack, POINTERvoid * pointer, int length)
499{
500 return obstack_copy (obstack, pointer, length)__extension__ ({ struct obstack *__h = (obstack); __extension__
({ struct obstack *__o = (__h); int __len = ((length)); if (
__o->next_free + __len > __o->chunk_limit) _obstack_newchunk
(__o, __len); memcpy ((__o->next_free), (((pointer))), (__len
)); __o->next_free += __len; (void) 0; }); __extension__ (
{ struct obstack *__o1 = (__h); void *value; value = (void *)
__o1->object_base; if (__o1->next_free == value) __o1->
maybe_empty_object = 1; __o1->next_free = (((((__o1->next_free
) - (char *) 0)+__o1->alignment_mask) & ~ (__o1->alignment_mask
)) + (char *) 0); if (__o1->next_free - (char *)__o1->chunk
> __o1->chunk_limit - (char *)__o1->chunk) __o1->
next_free = __o1->chunk_limit; __o1->object_base = __o1
->next_free; value; }); })
;
501}
502
503POINTERvoid * (obstack_copy0) (struct obstack *obstack, POINTERvoid * pointer, int length)
504{
505 return obstack_copy0 (obstack, pointer, length)__extension__ ({ struct obstack *__h = (obstack); __extension__
({ struct obstack *__o = (__h); int __len = ((length)); if (
__o->next_free + __len + 1 > __o->chunk_limit) _obstack_newchunk
(__o, __len + 1); memcpy ((__o->next_free), (((pointer)))
, (__len)); __o->next_free += __len; *(__o->next_free)++
= 0; (void) 0; }); __extension__ ({ struct obstack *__o1 = (
__h); void *value; value = (void *) __o1->object_base; if (
__o1->next_free == value) __o1->maybe_empty_object = 1;
__o1->next_free = (((((__o1->next_free) - (char *) 0)+
__o1->alignment_mask) & ~ (__o1->alignment_mask)) +
(char *) 0); if (__o1->next_free - (char *)__o1->chunk
> __o1->chunk_limit - (char *)__o1->chunk) __o1->
next_free = __o1->chunk_limit; __o1->object_base = __o1
->next_free; value; }); })
;
506}
507
508#endif /* 0 */
509
510#endif /* !ELIDE_CODE */